Hey KBAM

Katherine Bamford

I make things happen. I wear a lot of hats.

I've been a video editor, producer, teacher, and someone who understands how things work and solves whatever comes up. I take pride in being the person people come to with their video challenges and figuring out solutions with them.

I work hands-on across the full video production pipeline. Alongside producing, I also bring experience in operations, workflow, and localization.

  • End-to-end video production
  • Operations & workflows
  • Localization at scale
  • Cross-functional coordination
  • Production execution
  • Vendor management
  • Infectious positivity
Katherine Bamford

What I bring to a project

Planning

  • Lead refinement of the brief so it's ready for agency hand-off
  • Partner with brand leads and stakeholders to propose a production plan and recommended approach
  • Find, vet, and coordinate partners and vendors
  • Negotiate contracts

Execution

  • Manage the schedule and budget
  • Solve problems and remove blockers
  • Keep clients and stakeholders aligned throughout

Oversight

  • Oversee quality control across all phases, including post-production
  • Coordinate with connected teams like talent, union signatories, media agencies, and compliance/clearance
  • Make sure the final deliverables match the brief

I'm a creative producer with a background in video production, helping teams move work from brief through final delivery.

I started as an editor. I came up in post-production, editing trailers, dev diaries, and social content in fast-turnaround environments, including versioning work. That hands-on foundation, and a natural curiosity across all phases of filmmaking, has shaped my whole perspective.

Over nearly two decades at Ubisoft, I grew into producing and then into leading operations at scale. I've worked across TV spots, feature-length documentaries, celebrity campaigns, AR experiences, Amazon Alexa integrations, localization pipelines, and global campaign delivery. Not many producers get that kind of range inside one company.

I've partnered with high-profile talent and their teams, working through deal coordination and production to bring collaborations to life. On set, I've also been known to strategically deploy a coconut water to talent representation to buy a few extra minutes when the production needed it.

More recently, I've focused further downstream, working on how campaign content can be efficiently adapted to meet different market and destination requirements at high quality. This has rounded out my producing experience.

I like challenges and figuring out solutions where there isn't a clear answer. If I haven't done something before, I'll say it, then find a way through it.

17+
Years in gaming & entertainment production
$10K–$2M+
Comfortable working across a range of budgets
5+
Industry awards including Gold Effie & Promax
Katherine Bamford at Ubisoft San Francisco
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Selected projects

Some favorites from over 17 years of campaigns.

View full playlist on YouTube →
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Experience

Creative producer and video production lead with 15+ years in gaming and entertainment. Works across marketing, creative, and production teams to turn ideas into clear, executable plans and deliver campaigns across multiple formats and markets.

Katherine Bamford with Alexios from Assassin's Creed Odyssey
Work Experience
Senior Manager, Creative Operations & Video Production Strategy Oct 2022 – Present
Ubisoft
  • Lead video operations across campaigns, with a focus on early planning and setup to improve how work moves through production and delivery
  • Designed and implemented a media fulfillment and localization pipeline, onboarding a global clearance partner in under 4 weeks
  • Produced end-to-end explainer videos to simplify creative guidelines and improve execution across teams
  • Developed scoping models with Procurement for original versions and derivatives, improving planning clarity
Executive Producer, Integrated Production Dec 2020 – Oct 2022
Ubisoft
  • Led production on marketing campaigns for Just Dance 22, Rainbow Six Extraction, XDefiant, and Far Cry 6 — budgets ranging from low six figures to $2M+
  • Managed SAG-AFTRA and celebrity talent engagements (Giancarlo Esposito, Camila Cabello), overseeing contracts, compliance, and production coordination
  • Stepped in to support production needs as they arose: emergency VO sessions, brief refinement, edit reviews, unexpected production issues
Senior Producer, Integrated Production Dec 2017 – Dec 2020
Ubisoft
  • Produced TV, social, and digital campaigns for Ghost Recon Breakpoint, Far Cry 5, Assassin's Creed Odyssey, and The Division 2
  • Worked with directors and talent including Jon Bernthal, Lil Wayne, Snoop Dogg, David Leitch, and Baker Mayfield
  • Executive produced To Win It All (Rainbow Six Siege feature esports documentary) and Inside Eden's Gate (Far Cry 5, 30+ min film)
  • Contributed to an award-winning Amazon Alexa experience and produced immersive AR campaigns for Snapchat, Instagram, and Facebook
Producer & Post-Production Lead Sep 2008 – Dec 2017
Ubisoft
  • Produced trailers, social content, dev diaries, and long-form branded pieces across major titles in fast-turnaround post-production environments
  • Built hands-on experience in editing and motion design that informs my current production approach
Awards
  • Barry Award for Gaming — American Council of the Blind Audio Description Awards (2025)
  • Gold Effie – Media Innovation (Watch Dogs)
  • Gold – Best Long Format Promotional Content (Assassin's Creed Odyssey, Promax)
  • Gold – Best Promotional Partnership (Amazon × Assassin's Creed Odyssey, Promax)
  • Docutah Official Selection – To Win It All
Skills
  • Video operations
  • Creative production
  • Workflow design
  • Localization operations
  • Media fulfillment
  • Vendor management
  • Process improvement
  • Adobe Premiere
  • Motion graphics
  • Accessibility
  • Broadcast standards
Education

BA Sociology, UC San Diego
Summa Cum Laude · 3.9 GPA · Film minor

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Lung cancer advocacy matters to me.

I'm at the beginning of my journey supporting lung cancer research and awareness. I feel called to this work, and I'm going to keep showing up for it.

This year, I went to Washington, DC with GO2 for Lung Cancer for the Voices of Lung Cancer Summit, where I spoke with congressional lawmakers and advocated for dedicated lung cancer funding.

I also served as team captain of Team Mayya-Papayya. In 2026, we exceeded our $18,000 fundraising goal. I'll be in awe of the support our team received forever.

Our team ran in Jog for Jill, which benefits lung cancer research, and we'll be running again in 2027.

I don't know where this advocacy journey will take me, and I'm still learning what it means. But I've seen bravery, resilience, and so much hope created by the people who dedicate their time and energy to fighting this disease. It matters so much.

If you want to join the team or have questions, please reach out.

Get in touch →
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Say hey.

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Say hey.